Basic Attack
Jianxin performs up to 4 consecutive attacks, dealing Aero DMG.
Heavy Attack
Jianxin consumes STA to attack the target, dealing Aero DMG.
Mid-air Attack
Jianxin consumes STA to plunge and unleash a powerful kick, dealing Aero DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Stage 1 DMG: | 34.94% |
Stage 2 DMG: | 13.40%*2+40.19% |
Stage 3 DMG: | 21.00%*4 |
Stage 4 DMG: | 57.04% |
Heavy Attack DMG: | 63.41% |
Heavy Attack STA Cost: | 20 |
Mid-air Attack DMG: | 62.00% |
Mid-air Attack STA Cost: | 30 |
Dodge Counter DMG: | 20.54%*2+82.14% |
Entry | Attribute | Attack Type | Damage Type | Skill Value | Resonance Energy | Concerto Energy | Hardness | Toughness |
1 | ATK | Normal Attack | Damage | 34.94% | 1.02 | 3.28 | 1 | 0.411 |
2 | ATK | Normal Attack | Damage | 13.4% | 0.4 | 1.26 | 1 | 0.1576 |
3 | ATK | Normal Attack | Damage | 40.19% | 1.17 | 3.78 | 1 | 0.4728 |
4 | ATK | Normal Attack | Damage | 21% | 0.62 | 1.98 | 1 | 0.247 |
5 | ATK | Normal Attack | Damage | 57.04% | 1.68 | 5.37 | 1 | 0.671 |
6 | ATK | Resonance Skill | Damage | 63.41% | 1.87 | 5.96 | 1 | 0.746 |
7 | ATK | Normal Attack | Damage | 62% | 0.52 | 1 | 1 | 0.62 |
8 | ATK | Normal Attack | Damage | 20.54% | 0.52 | 1.62 | 1 | 0.25 |
9 | ATK | Normal Attack | Damage | 82.14% | 2.06 | 3.44 | 1 | 1 |
Hold Resonance Skill to enter Parry Stance.
Chi Counter
When Jianxin is attacked in the Parry Stance, she does not take damage and immediately performs Chi Counter, dealing Aero DMG.
Chi Parry
Release the Resonance Skill button during Parry Stance to interrupt Parry Stance and perform Chi Parry, dealing Aero DMG.
Chi Counter Damage: | 168.30% |
Chi Parry Damage: | 130.14% |
Cooldown: | 12 s |
Skill Concerto Regen: | 8 |
Chi Counter Concerto Regen: | 14 |
Chi Parry Concerto Regen: | 14 |
Entry | Attribute | Attack Type | Damage Type | Skill Value | Resonance Energy | Concerto Energy | Hardness | Toughness |
1 | ATK | Intro Skill | Damage | 168.3% | 4 | 0 | 1 | 2.26 |
2 | ATK | Intro Skill | Damage | 168.3% | 4 | 0 | 1 | 2.26 |
3 | ATK | Intro Skill | Damage | 130.14% | 4 | 0 | 1 | 0.933 |
Create a strong wind field, continuously pulling targets within the wind field to the center and dealing Aero DMG. When the wind field disappears, it will trigger an explosion to deal Aero DMG to all targets within the range again.
Resonance Liberation Continuous Damage: | 15.00% |
Resonance Liberation Explosion Damage: | 320.00% |
Wind Field Duration: | 3.12 s |
Cooldown: | 20 s |
Concerto Regen: | 20 |
Resonance Cost: | 150 |
Entry | Attribute | Attack Type | Damage Type | Skill Value | Resonance Energy | Concerto Energy | Hardness | Toughness |
1 | ATK | Resonance Liberation | Damage | 320% | 0 | 0 | 1 | 3.2 |
2 | ATK | Resonance Liberation | Damage | 15% | 0 | 0 | 1 | 0.15 |
Damage of Resonance Liberation Purification Force Field is increased by 20%.
The Shield obtained from Heavy Attack Primordial Chi Spiral is increased by 20%.
Pull in targets within the range, dealing Aero DMG.
Entry | Attribute | Attack Type | Damage Type | Skill Value | Resonance Energy | Concerto Energy | Hardness | Toughness |
1 | ATK | Inherent Skill | Damage | 17% | 2 | 0 | 1 | 0.2 |
2 | ATK | Inherent Skill | Damage | 34% | 4 | 0 | 1 | 0.4 |
Heavy Attack: Primordial Chi Spiral
When "Chi" reaches max stacks, hold Basic Attack to cast Primordial Chi Spiral and start Zhoutian Progress.
Zhoutian Progress
Jianxin's resistance to interruption is increased, and her the damage taken is reduced by 50%:
Jianxin continuously consumes "Chi" and casts Chi Strike to attack targets nearby, dealing Aero DMG.
As Zhoutian Progress accumulates, Jianxin reaches different Zhoutian and gains effects accordingly.
-Before Minor Zhoutian: Gain Zhoutian Progress 1 shield. When Zhoutian Progress is interrupted, cast Pushing Punch to attack the target, dealing Aero DMG.
-Minor Zhoutian: Gain Zhoutian Progress 2 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.
-Major Zhoutian - Inner: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG.
-Major Zhoutian - Outer: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG.
-When Basic Attack button is released, interrupt Zhoutian Progress and lose all "Chi";
-When all "Chi" is consumed, end Zhoutian Progress.
When Zhoutian Progress ends, regain a shield according to the Zhoutian Progress reached;
As the shield provided by Heavy Attack: Primordial Chi Spiral persists, the active character is healed once every 6s.
Chi
Jianxin can hold up to 120 Chi.
Chi is obtained when Normal Attack Fengyiquan hits the target.
Chi is obtained when the Resonance Skill Calming Air is cast.
Chi is obtained when the Resonance Skills Chi Counter or Chi Parry hits the target.
Chi is obtained when the Intro Skill Essence of Tao hits the target.
Pushing Punch Damage: | 125.00% |
Zhoutian Progress Continuous Damage: | 12.50% |
Minor Zhoutian Shock Damage: | 70.00% |
Major Zhoutian: Inner Shock Damage: | 190.00% |
Major Zhoutian: Outer Shock Damage: | 260.00% |
Yielding Pull Damage: | 110.00% |
Incomplete Minor Zhoutian Final Shield: | 437+17.06% |
Minor Zhoutian Final Shield: | 875+34.13% |
Major Zhoutian: Inner Final Shield: | 1750+68.25% |
Major Zhoutian: Outer Final Shield: | 2915+113.70% |
Shield Healing: | 700+27.30% |
Shield Duration: | 30 s |
Pushing Punch Concerto Regen: | 10 |
Minor Zhoutian Concerto Regen: | 5 |
Major Zhoutian: Inner Concerto Regen: | 18 |
Major Zhoutian: Outer Concerto Regen: | 23 |
Yielding Pull Concerto Regen: | 7 |
Entry | Attribute | Attack Type | Damage Type | Skill Value | Resonance Energy | Concerto Energy | Hardness | Toughness |
1 | ATK | Resonance Skill | Damage | 70% | 2 | 0 | 1 | 0.7 |
2 | ATK | Resonance Skill | Damage | 190% | 8 | 0 | 1 | 1.9 |
3 | ATK | Resonance Skill | Damage | 260% | 15.61 | 0 | 1 | 2.715 |
4 | ATK | Resonance Skill | Damage | 110% | 3 | 0 | 1 | 1.1 |
5 | ATK | Resonance Skill | Damage | 12.5% | 0.3 | 0 | 1 | 0.125 |
6 | ATK | Resonance Skill | Damage | 125% | 8 | 0 | 1 | 1.25 |
7 | ATK | Normal Attack | Heal | 27.3% | 0 | 0 | 0 | 0 |
Has a chance to produce special dishes when cooking
The incoming Resonator has their Resonance Liberation DMG Amplified by 38% for 14s or until they are switched out.